This is an Atlus game through and through, so the satisfying brand of punishing turn-based combat they are well known for shines brightly here. Tokyo Mirage Sessions #FE desperately wants you to crack a smile, and that's evident even in its combat. The art direction is boisterous, the characters are endearingly campy, and the music is everything you could ever want from a ridiculously J-Pop soundtrack. The game oozes happiness, and that oddly makes it fit snugly alongside its other Megami Tensei brethren to form a neat sort of trichotomy. If the mainline Shin Megami Tensei games are bleak and dreary, while the Persona (as well as other) spin-offs have leaned a little more in the middle, then Tokyo Mirage Sessions #FE sits comfortably at the sweetest end of the spectrum.Īnd that's reflected in every crevice of the game. In many ways, Tokyo Mirage Sessions #FE is the complete antithesis of that game, but I mean no disrespect when I say that. While covered from head to toe with imperfections, Shin Megami Tensei IV's macabre setting and brutal combat system cemented its quality. I've never played any other entry in the series, and I have never played a Fire Emblem game either. Because of this, it can also appeal to newcomers who have never experienced either series before, introducing them to both franchises simultaneously.Ĭontext is key, so in the interests of full disclosure, I have to mention that my only frame of reference going into this game was my experience with Shin Megami Tensei IV. Tokyo Mirage Sessions #FE borrows themes, elements, and characters from both the Shin Megami Tensei and Fire Emblem series, puts them in a blender, and creates something wholly original. What makes crossovers like these special is their independence from their parent franchises. Tokyo Mirage Sessions #FE happens to be of another ilk of crossover all together - one that fans of the Kingdom Hearts games should already be familiar with. Phoenix Wright: Ace Attorney, success hinges more on the games' ability to entice fans of one familiar series to become interested in an unfamiliar one. With others, like Mario & Luigi: Paper Jam or Professor Layton vs. Crossovers like these succeed when every facet of the game is crammed to the brim with knowing references, subtle nods, and an unwavering reverence for every character being featured. The success of projects like Super Smash Bros. Well, that depends largely on the type of game. By Spencer Manigat, posted on 22 July 2016 / 9,996 Views
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